Unity Engine Technical Artist
Program-Ace
Bucharest, Romania
4 zile în urmă
source : Just Join IT

Zbrush (nice to have)

Requirements :

  • 3+ years of experience with Unity;
  • 2+ years of experience in 3D Suits : Autodesk Maya, Max, Blender;
  • Clear understanding of modeling, texturing, sculpting, rigging, skin, animation;
  • Materials creation, setup, and adjustment within Unity;
  • Scene optimization in Unity;
  • Clear understanding of Scriptable Render Pipeline, HDRP, URP, DOTS, Global Illumination, Ray Tracing, Volumes, ShaderGraph, Visual Effect Graph;
  • 3D Painting and Creation Software : Substance, Armor Paint, Quixel Mixer, etc.;
  • Experience with writing custom shaders;
  • Setup scenes in Unity;
  • English (verbal and written) : Intermediate and higher;
  • 3+ years of work with PC / Console projects;
  • Would be a plus :

  • Experience with writing custom shaders;
  • Experience with ZBrush;
  • Modelling, sculpting, rigging, animation experience;
  • Experience with other 3D Engine;
  • Responsibilities and activities :

  • Integrate objects to the Unity;
  • Setup Materials;
  • Creation and Setup shaders;
  • Setup light;
  • Setup VFX;
  • Scripting objects' behavior;
  • Setup objects interaction;
  • Setup Scenes;
  • Optimize Unity scene and projects;
  • Raportați această lucrare
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