UI Systems Rendering Software Engineer
Electronic Arts
Bucharest, Bucharest, Romania
6 zile în urmă

The Role

The Frostbite Engine group in EA Romania is looking for a UI Systems Rendering Engineer for the Frostbite team in Bucharest.

Frostbite is EA’s state-of-the-art multi-platform game development engine, powering games such as Battlefield, FIFA, Madden, Plants vs.

Zombies, Need for Speed, Anthem, and Star Wars Battlefront II. We currently focus on AI Systems, profiling tools, release systems and we just started to build the UI Systems team.

The mission of the UI team is to develop tools, workflows, and runtime features that support the diverse UI needs of game teams throughout the world.

What you will do as Frostbite UI Rendering engineer :

The UI domain has unique rendering challenges and requirements that are specific to the problem-space. This role will require you to design and build cutting-edge features necessary for games to ship scalable, performant, and high-quality UI across multiple platforms and with varying hardware capacities and resolutions.

You will develop the tools, features, and pipelines necessary for game developers to build UI content, including :

  • Create layouts that work on multiple platforms and aspect ratios
  • Animate UI content in response to game state or user actions
  • Manage and processing user input across a variety of input devices
  • Bound and display game data within the UI
  • Gather requirements from game team developers and write technical design specifications for implementing each new feature
  • Build sample content, clear documentation, and training materials for game team UI developers
  • Provide support to game team UI developers by addressing any bugs or issues and coordinating cooperative development of essential features
  • We’re looking for :

  • Bachelor’s degree or higher in Computer Science, Engineering or Software Engineering or equivalent
  • Object-oriented programming experience and good understanding of OO design principles
  • C++ programming skills. C# and WPF experience are a plus
  • Experience creating and optimizing UI-related render tech at the engine level in a multithreaded environment
  • Familiarity with UI rendering technologies and techniques such as : MSDF font renderingSVG rasterizationFont rendering directly from spline dataEffective glyph cache manipulationEfficient Texture AliasingEfficient Hierarchical Masking for UI componentsCustom shader implementations including uber shaders, vertex / pixel shaders, and compute shaders for optimizationsKnowledge of batching optimizations and state-change reduction methodologies for UIEfficient UI
  • World rendering integrations (efficient blur effect behind UI elements, in-world UI, etc)CPU-offloading to the GPU for UI elements (GPU skinning, tinting, clipping and culling)Knowledge of merge planes, color spaces, alpha blending issues (e.

    g. premultiply-alpha) a plus

  • Knowledge of Agile / scrum processes
  • and, in general, the potential to sweep us off our feet!

    What’s in it for you?

  • Work in an environment with a flexible schedule and a great culture
  • Make friends among smart and fun people
  • Learn a massive amount of knowledge, skill sets and professional software development practices
  • Participate in worldwide gaming-related events and conferences
  • Have your name on the credits of the triple-A games based on Frostbite
  • Have dedicated time allocated for innovation and prototyping personal projects
  • Define personal development goals and be supported to achieve them
  • Opportunity to travel to worldwide EA studios locations to collaborate with game and engine teams
  • Comprehensive health and benefit packages
  • Of course, free video games.
  • And since we realize it takes outstanding people to make outstanding games, we offer great compensation and benefits packages and a culture that values creativity and individuality.

    Who WE are?

    We are EA Romania and we make games how thrilling is that? In fact, we entertain millions of people across the globe with the most amazing and immersive interactive software in the industry.

    Are you ready to join the game?

    EA is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law.

    EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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