We strongly believe in cohesion and team spirit. Creating mobile video games involves strong collaboration with different types of talents.
It is the coming together of skills from producers, developers, game designers, artists, marketers, game monetization managers and more - that creates games people want to play.
Here, we learn from each other and value talent more than focusing on hierarchy.
We are looking for a C++ Game Programmer who will be part of our console team and who is self-motivated, goal-orientated and a strong team player.
As a console game programmer you will be embedded in a larger game team spanning multiple studios across the world. You will be involved in bringing games to new platforms, optimizing for new hardware and APIs as well as participating in the creation process by developing device specific experiences or by helping steer the development of features so they work seamlessly across platforms..
At least 3 years of C++11 / C++14 programming experience
Strong knowledge of object-oriented programming and concepts
Strong knowledge of template metaprogramming and concepts
Strong debugging and optimization skills
Familiarity with STL / Boost
Ability to work with large code bases
Ability to learn new technologies on your own
Strong communication skills
Considered a plus :
Strong plus) Playstation or Nintendo console development
Experience with graphics APIs (OpenGL / OpenGLES, Direct3D, Vulkan, Metal)
Experience with console graphics APIs
Previous experience in video game programming or other 3D applications (personal projects / applications accepted)
Good knowledge of 3D mathematics (vector and matrix algebra, linear algebra, trigonometry, etc.)
Knowledge of online communication and networking technologies
Knowledge of current game engines and tools (Unity / Unreal).