C++ Game Programmer (Console)
Gameloft
Cluj-Napoca, Romania
2 zile în urmă

Job Description

We strongly believe in cohesion and team spirit. Creating mobile video games involves strong collaboration with different types of talents.

It is the coming together of skills from producers, developers, game designers, artists, marketers, game monetization managers and more - that creates games people want to play.

Here, we learn from each other and value talent more than focusing on hierarchy.

We are looking for a C++ Game Programmer who will be part of our console team and who is self-motivated, goal-orientated and a strong team player.

As a console game programmer you will be embedded in a larger game team spanning multiple studios across the world. You will be involved in bringing games to new platforms, optimizing for new hardware and APIs as well as participating in the creation process by developing device specific experiences or by helping steer the development of features so they work seamlessly across platforms..

Responsabilities :

  • Create / extend abstraction layers to efficiently support new platforms / APIs / hardware
  • Add support for new platforms at all levels of the product stack (main codebase, engine, tools, build system, etc.)
  • Identify platform constraints and help the main development team plan for or around them
  • Integrate platform specific low-level APIs
  • Optimize existing code for new platforms / hardware
  • Qualifications

    At least 3 years of C++11 / C++14 programming experience

    Strong knowledge of object-oriented programming and concepts

    Strong knowledge of template metaprogramming and concepts

    Strong debugging and optimization skills

    Familiarity with STL / Boost

    Ability to work with large code bases

    Ability to learn new technologies on your own

    Strong communication skills

    Considered a plus :

    Strong plus) Playstation or Nintendo console development

    Experience with graphics APIs (OpenGL / OpenGLES, Direct3D, Vulkan, Metal)

    Experience with console graphics APIs

    Previous experience in video game programming or other 3D applications (personal projects / applications accepted)

    Good knowledge of 3D mathematics (vector and matrix algebra, linear algebra, trigonometry, etc.)

    Knowledge of online communication and networking technologies

    Knowledge of current game engines and tools (Unity / Unreal).

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