GameDev Render Engineer
Globant Gaming Studio
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‎în urmă cu 23 ore
source : Games Jobs Direct

We are a digitally native technology services company where innovation, design and engineering meet scale. We use some of the latest technologies in the digital and cognitive field to empower organizations in every aspect.

Right now, we are looking for Game Developers to join our team! At Globant we design and develop a wide range of games, from VR / AR experiences all the way to AAA blockbuster games.

Partnering with EA, WB Games, Ubisoft among many others we enjoy to create new engaging games and content with them.

You will get the chance to :

Work with professionals who have created some of the most revolutionary solutions in their fields.

Make an impact. Work in large-scale projects globally.

Develop your career in our Studios. Each Studio represents deep pockets of expertise on the latest technologies and trends and delivers tailored solutions focused on specific challenges.

You can develop your career within an industry or multiple industries.

We encourage our Globers to work in the city they want, and be nourished by cultural exchanges.

Be empowered to choose your career path : we have more than 600 simultaneous projects, so you can choose where and how to work.

Be part of an agile pod. Driven by a culture of self-regulated teamwork, each team -or POD- works directly with our customers with a full maturity path that evolves as they increase speed, quality and autonomy.

Some of the skills we are looking for :

Strong C++, Managed C++, with 6+ years experience.

Working knowledge of Algebra and Physics for game engines

Experience with graphics API (openGL, Vulkan, DirectX, webGL, etc)

Experience with shader development and render pipelines

Profiling and optimizing CPU & GPU performance on multiple platforms.

Strong foundation in OOP, SOLID and programming Best Practices

Relevant experience working on video games, current and next-gen consoles.

Experience in game engine and / or tools development.

Strong software architecture skills with a proven ability to apply these to rendering challenges.

Experience in console development, with at least one game shipped

Skills in basic math (vectors, matrices, quaternions, etc) are a plus

Keeps performance in mind at all times, and is able to produce optimal code.

Upper Intermediate English skills or higher

What will help you succeed :

Have imagination and love innovating.

Being flexible & goal oriented.

Being capable of taking a step back to look at a bigger picture.

Passionate about playing and making games, and have a good knowledge of the games industry.

Proactive and problem solving capabilities.

Being a team player with more than 16000+ Globers.

Experience designing or developing your own games is a plus!

Are you ready?

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